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Using student-driven ideas in your curriculum

You might think that teaching a high school programming course in which students are asked to code simple games and interactive websites would be motivating and exciting, but there are unforeseen elements of dealing with the teenage brain and the influences on their lives that seem to creep into the most well-designed plans.

Students come to class with various types of anxiety, fears, and coping issues from daily stresses. They are also distracted with social media and the availability of instant information at their fingertips.

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