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Gamification tools that increase student engagement

July 27, 2022


Who out there doesn’t enjoy some form of game? Whether it be watching or playing a sport, a card game, a board game, or video games, most people would say they at least enjoy one.

Games are part of many people’s lives–so why not use them to benefit students when teaching?

From a 5th grade teacher lens, it is evident that students are more likely to engage in an educational activity when it is “gamified,” and even more so when it is gamified with technology.

There are a variety of reading and math apps and websites that cater to gamification, and even provide the opportunity for differentiation.

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